What's most disappointing is that AoM ' s setting really lends itself to imaginative mission design - and I don't think the designers took full advantage of the backdrop, which is a shame.
Instead, they stated that 'the meaningful and engaging single player campaign provides a nearly flawless experience. IGN was pleased with Age of Mythology ' s campaign, and not bothered by its length.
IGN described it as 'great, if repetitive, music', whilst Game Revolution declared that the sound 'really showcases Ensemble's continued attention to detail', before going on to praise the audio snippets in various languages.